Build DCS missions
by describing them.
dcs-mcp connects Claude to your .miz files — author flights, air defense, triggers, F10 drawings, and terrain in plain language instead of clicking through the editor.
Public beta opens 1 August 2026 — early access and support on Discord.
One request. A mission that flies.
Describe the change in plain language. dcs-mcp picks the tools, edits the file, and saves — ready to open in the editor.
Say what you want. It edits the mission.
dcs-mcp is a bridge between Claude and DCS World's mission format. You describe the change; it reads and writes the actual file.
Author in plain language
Describe the flight, the SAM site, the route. The change lands in your mission file — no menu-diving.
The whole mission surface
156 tools spanning groups, routes, air defense, triggers, F10 drawings, warehouses, and terrain.
Real files, real DCS
Reads and writes standard .miz missions. What you build opens in the editor and flies in the sim.
Terrain-aware
Bare-earth elevation, slope, line-of-sight, and viewshed straight from DCS's own baked terrain.
Everything, across the mission.
The full toolset, organized so you can find what you need. Every entry is generated from the tool itself — so the reference is always current.
Groups & units
18Planes, helicopters, ships, vehicles, and statics — add, modify, clone, and move.
Flights & AI
11CAP, SEAD, strike, escort, intercept, AWACS, and tanker flights with ready behaviors.
Air defense
20The SAM/EWR/SHORAD catalog — SA-series, Patriot, Hawk, NASAMS, and more.
F10 map drawings
14Circles, lines, polygons, icons, and text on layered F10 map overlays.
Routes & tasks
5Waypoints, whole-route edits, and per-waypoint options and tasking.
Triggers & zones
17Triggers, triggered actions, circular and polygon zones, and scored goals.
Terrain & analysis
12Sample, profile, and zonal stats; line-of-sight, viewshed, and clear-spot search.
Warehouses
6Inventory, suppliers, and dynamic cargo across airfield and unit warehouses.
Loadouts & radios
24Payloads, liveries, weapons, radio presets, kneeboards, and briefings.
Get in early.
The public beta opens 1 August 2026. Bring a mission — build it by describing it.